What is switch case unity?

Switch case in Unity is a type of control structure used to define multiple cases based on a single conditional statement.

In Unity, switch case is widely used in programming to handle different scenarios depending upon the input parameters. It takes a variable as an input and performs different actions or cases based on the value of that variable.

The switch case statement in Unity consists of the following parts:

  • The ‘switch’ keyword followed by an input variable
  • Multiple ‘case’ statements containing the possible values of the variable
  • Code blocks to execute for each case
  • A ‘default’ block that is executed when none of the case values match the input variable

Switch case statements are more efficient than traditional if-else statements, especially when handling a larger number of cases. They are also easier to read and maintain, as they require less code and result in a cleaner code structure.

Overall, switch case in Unity is a useful tool in programming to handle different scenarios based on the input parameters and improve the efficiency of code.